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Basic vertical rendering
- Add height attribute to most particles for height generation on the fly
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23 changed files with 286 additions and 158 deletions
2
main.c
2
main.c
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@ -189,7 +189,7 @@ main(int argc, char *const *argv)
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{"help", no_argument, 0, 'h'},
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{NULL, no_argument, 0, 0},
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};
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bool unlink_pid_file = false;
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const char *pid_file = NULL;
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