Basic vertical rendering

- Add height attribute to most particles for height generation on the fly
This commit is contained in:
Kyle Gunger 2023-01-18 03:43:35 -05:00
parent 37b5b02fc4
commit 60c18246d8
23 changed files with 286 additions and 158 deletions

View file

@ -259,7 +259,7 @@ content(struct module *mod)
tag_set_destroy(&tags);
mtx_unlock(&mod->lock);
return dynlist_exposable_new(tag_parts, p->devices.length + 1, 0, 0);
return dynlist_exposable_new(tag_parts, p->devices.length + 1, mod->bar->is_vertical(mod->bar), 0, 0);
}
static int