Basic vertical rendering

- Add height attribute to most particles for height generation on the fly
This commit is contained in:
Kyle Gunger 2023-01-18 03:43:35 -05:00
parent 37b5b02fc4
commit 60c18246d8
23 changed files with 286 additions and 158 deletions

View file

@ -904,7 +904,7 @@ content(struct module *mod)
mtx_unlock(&mod->lock);
return dynlist_exposable_new(
particles, particle_count, m->left_spacing, m->right_spacing);
particles, particle_count, mod->bar->is_vertical(mod->bar), m->left_spacing, m->right_spacing);
}
/* Maps workspace name to a content particle. */