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Basic vertical rendering
- Add height attribute to most particles for height generation on the fly
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commit
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23 changed files with 286 additions and 158 deletions
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@ -90,7 +90,7 @@ content(struct module *mod)
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mtx_unlock(&mod->lock);
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return dynlist_exposable_new(
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particles, m->num_existing_inputs, m->left_spacing, m->right_spacing);
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particles, m->num_existing_inputs, mod->bar->is_vertical(mod->bar), m->left_spacing, m->right_spacing);
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}
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static bool
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