From 4849024e712c28c574d1eb5a9f234fccccc24e50 Mon Sep 17 00:00:00 2001 From: pauljako Date: Wed, 26 Feb 2025 13:26:54 +0100 Subject: [PATCH] initial commit --- .gitignore | 3 + config.py | 320 ++++++++++++++++++++++++++++++++++++++++++++++ layouts/tabbed.py | 312 ++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 635 insertions(+) create mode 100644 .gitignore create mode 100644 config.py create mode 100644 layouts/tabbed.py diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..7e96bdb --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +__pycache__ +.venv +.idea diff --git a/config.py b/config.py new file mode 100644 index 0000000..603330a --- /dev/null +++ b/config.py @@ -0,0 +1,320 @@ +# Copyright (c) 2010 Aldo Cortesi +# Copyright (c) 2010, 2014 dequis +# Copyright (c) 2012 Randall Ma +# Copyright (c) 2012-2014 Tycho Andersen +# Copyright (c) 2012 Craig Barnes +# Copyright (c) 2013 horsik +# Copyright (c) 2013 Tao Sauvage +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. +import libqtile +import os +from libqtile.backend.wayland import InputConfig +from libqtile import bar, layout, qtile, widget +from libqtile.config import Click, Drag, Group, Key, Match, Screen +from libqtile.widget import backlight +from libqtile.lazy import lazy +from libqtile.log_utils import logger +from layouts.tabbed import Tabbed +from qtile_bonsai import Bonsai +from qtile_extras.layout.decorations import RoundedCorners +#from libqtile.utils import guess_terminal + +mod = "mod4" +terminal = "kitty" +browser = "xdg-open http://" +wallpaper_path = os.path.expanduser("~/.wallpaper") +wallpaper_mode = "fill" + +# Switches between tabbed and plasma layout +@lazy.function +def switch_tabbed(qtile): + tabbed_layout = plasma_layout = None + for index, obj in enumerate(qtile.current_group.layouts): + if obj.name == "tabbed": + tabbed_layout = index + elif obj.name == "plasma": + plasma_layout = index + if qtile.current_group.layout.name == "tabbed": + qtile.current_group.use_layout(plasma_layout) + else: + qtile.current_group.use_layout(tabbed_layout) + +keys = [ + # A list of available commands that can be bound to keys can be found + # at https://docs.qtile.org/en/latest/manual/config/lazy.html + # Switch between windows + Key([mod], "Left", lazy.layout.left(), desc="Move focus to left"), + Key([mod], "Right", lazy.layout.right(), desc="Move focus to right"), + Key([mod], "Down", lazy.layout.down(), desc="Move focus down"), + Key([mod], "Up", lazy.layout.up(), desc="Move focus up"), + Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"), + # Move windows between left/right columns or move up/down in current stack. + # Moving out of range in Columns layout will create new column. + Key([mod, "shift"], "Left", lazy.layout.move_left(), desc="Move window to the left"), + Key([mod, "shift"], "Right", lazy.layout.move_right(), desc="Move window to the right"), + Key([mod, "shift"], "Down", lazy.layout.move_down(), desc="Move window down"), + Key([mod, "shift"], "Up", lazy.layout.move_up(), desc="Move window up"), + # Grow windows. If current window is on the edge of screen and direction + # will be to screen edge - window would shrink. + Key([mod, "control"], "Left", lazy.layout.grow_width(-30), desc="Grow window to the left"), + Key([mod, "control"], "Right", lazy.layout.grow_width(30), desc="Grow window to the right"), + Key([mod, "control"], "Down", lazy.layout.grow_height(-30), desc="Grow window down"), + Key([mod, "control"], "Up", lazy.layout.grow_height(30), desc="Grow window up"), + Key([mod], "n", lazy.layout.reset_size(), desc="Reset all window sizes"), + # Toggle between split and unsplit sides of stack. + # Split = all windows displayed + # Unsplit = 1 window displayed, like Max layout, but still with + # multiple stack panes + Key( + [mod, "shift"], + "Return", + lazy.layout.toggle_split(), + desc="Toggle between split and unsplit sides of stack", + ), + Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"), + Key([mod], "w", lazy.spawn(browser), desc="Launch Browser"), + # Toggle between different layouts as defined below + Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"), + Key([mod], "t", switch_tabbed, desc="Switch to tabbed layout"), + Key([mod], "q", lazy.window.kill(), desc="Kill focused window"), + Key( + [mod], + "f", + lazy.window.toggle_fullscreen(), + desc="Toggle fullscreen on the focused window", + ), + Key([mod, "shift"], "space", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"), + Key([mod, "shift"], "r", lazy.reload_config(), desc="Reload the config"), + Key([mod, "shift"], "q", lazy.shutdown(), desc="Shutdown Qtile"), + Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"), + Key( + [], + "XF86MonBrightnessUp", + lazy.widget["backlight"].change_backlight(backlight.ChangeDirection.UP) + ), + Key( + [], + "XF86MonBrightnessDown", + lazy.widget["backlight"].change_backlight(backlight.ChangeDirection.DOWN) + ), + Key( + [], + "XF86AudioRaiseVolume", + lazy.spawn("pamixer -i 5") + ), + Key( + [], + "XF86AudioLowerVolume", + lazy.spawn("pamixer -d 5") + ), + Key( + [], + "XF86AudioMute", + lazy.spawn("pamixer -t") + ) +] + +# Add key bindings to switch VTs in Wayland. +# We can't check qtile.core.name in default config as it is loaded before qtile is started +# We therefore defer the check until the key binding is run by using .when(func=...) +for vt in range(1, 8): + keys.append( + Key( + ["control", "mod1"], + f"f{vt}", + lazy.core.change_vt(vt).when(func=lambda: qtile.core.name == "wayland"), + desc=f"Switch to VT{vt}", + ) + ) + + +groups = [Group(i) for i in "123456789"] + +for i in groups: + keys.extend( + [ + # mod + group number = switch to group + Key( + [mod], + i.name, + lazy.group[i.name].toscreen(), + desc=f"Switch to group {i.name}", + ), + # mod + shift + group number = switch to & move focused window to group + Key( + [mod, "shift"], + i.name, + lazy.window.togroup(i.name, switch_group=True), + desc=f"Switch to & move focused window to group {i.name}", + ), + # Or, use below if you prefer not to switch to that group. + # # mod + shift + group number = move focused window to group + # Key([mod, "shift"], i.name, lazy.window.togroup(i.name), + # desc="move focused window to group {}".format(i.name)), + ] + ) + +layouts = [ + layout.Plasma( + border_focus=RoundedCorners(colour="4C7899"), + border_normal=RoundedCorners(colour="333333"), + border_width=3, + border_width_single=3, + margin=2 + ), + Tabbed(), + layout.RatioTile(), + Bonsai(), + # layout.Columns(border_focus_stack=["#d75f5f", "#8f3d3d"], border_width=4), + layout.Max(), + # Try more layouts by unleashing below layouts. + # layout.Stack(num_stacks=2), + # layout.Bsp(), + # layout.Matrix(), + # layout.MonadTall(), + # layout.MonadWide(), + # layout.Tile(), + layout.TreeTab(), + # layout.VerticalTile(), + layout.Zoomy(), +] + +widget_defaults = dict( + font="JetBrainsMonoNerdFont", + fontsize=12, + padding=3, +) +extension_defaults = widget_defaults.copy() + +screens = [ + Screen( + wallpaper=wallpaper_path, + wallpaper_mode=wallpaper_mode, + top=bar.Bar( + [ + widget.CurrentLayout(), + widget.GroupBox(), + widget.Prompt(), + widget.WindowName( + max_chars=25 + ), + widget.Chord( + chords_colors={ + "launch": ("#ff0000", "#ffffff"), + }, + name_transform=lambda name: name.upper(), + ), + widget.Mpris2( + format="{xesam:title} - {xesam:artist}", + max_chars=30 + ), + widget.Battery( + format="Battery: {percent:2.0%} ({char})", + empty_char="Empty", + full_char="Full", + charge_char="Charging", + discharge_char="Discharging", + unknown_char="Unknown", + not_charging_char="Not Charging", + notify_below=15, + update_interval=1, + show_short_text=False + ), + widget.Volume( + get_volume_command="pamixer --get-volume-human", + volume_app="pavucontrol", + volume_up_command="pamixer -i 1", + volume_down_command="pamixer -d 1" + + ), + widget.Backlight(change_command="brightnessctl set {0}%", step=5, format=""), + widget.TextBox("default config", name="default"), + widget.TextBox("Press <M-r> to spawn", foreground="#d75f5f"), + # NB Systray is incompatible with Wayland, consider using StatusNotifier instead + # widget.StatusNotifier(), + widget.Systray(), + widget.Clock(format="%d.%m.%Y %X"), + widget.QuickExit(), + ], + 24, + background="#32323232" + # border_width=[2, 0, 2, 0], # Draw top and bottom borders + # border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta + ), + # You can uncomment this variable if you see that on X11 floating resize/moving is laggy + # By default we handle these events delayed to already improve performance, however your system might still be struggling + # This variable is set to None (no cap) by default, but you can set it to 60 to indicate that you limit it to 60 events per second + # x11_drag_polling_rate = 60, + ), +] + +# Drag floating layouts. +mouse = [ + Drag([mod], "Button1", lazy.window.set_position(), start=lazy.window.get_position()), + Drag([mod], "Button3", lazy.window.set_size(), start=lazy.window.get_size()), + Click([mod], "Button2", lazy.window.bring_to_front()), +] + +dgroups_key_binder = None +dgroups_app_rules = [] # type: list +follow_mouse_focus = True +bring_front_click = False +floats_kept_above = True +cursor_warp = False +floating_layout = layout.Floating( + float_rules=[ + # Run the utility of `xprop` to see the wm class and name of an X client. + *layout.Floating.default_float_rules, + Match(wm_class="confirmreset"), # gitk + Match(wm_class="makebranch"), # gitk + Match(wm_class="maketag"), # gitk + Match(wm_class="ssh-askpass"), # ssh-askpass + Match(title="branchdialog"), # gitk + Match(title="pinentry"), # GPG key password entry + ] +) +auto_fullscreen = True +focus_on_window_activation = "smart" +reconfigure_screens = True + +# If things like steam games want to auto-minimize themselves when losing +# focus, should we respect this or not? +auto_minimize = True + +# When using the Wayland backend, this can be used to configure input devices. +wl_input_rules = { + "type:keyboard": InputConfig(kb_layout="de", kb_variant="mac"), + "type:touchpad": InputConfig(natural_scroll=True, tap=True), + "type:pointer": InputConfig(natural_scroll=True) +} + +# xcursor theme (string or None) and size (integer) for Wayland backend +wl_xcursor_theme = None +wl_xcursor_size = 24 + +# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this +# string besides java UI toolkits; you can see several discussions on the +# mailing lists, GitHub issues, and other WM documentation that suggest setting +# this string if your java app doesn't work correctly. We may as well just lie +# and say that we're a working one by default. +# +# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in +# java that happens to be on java's whitelist. +wmname = "LG3D" diff --git a/layouts/tabbed.py b/layouts/tabbed.py new file mode 100644 index 0000000..d79d705 --- /dev/null +++ b/layouts/tabbed.py @@ -0,0 +1,312 @@ +"""Proof-of-concept for a Tabbed layout in Qtile. + +See GitHub page for more information: https://github.com/hanschen/qtile_tabbed + +Created by Hans Chen (contact@hanschen.org). +""" + +from libqtile import hook +from libqtile.command.base import expose_command +from libqtile.layout.base import _ClientList, _SimpleLayoutBase +from libqtile.layout.base import Layout + + +def count_windows(group, include_floating=True): + count = 0 + for window in group.windows: + if include_floating or not window.floating: + count += 1 + return count + + +class Tab: + """A tab representing a window.""" + def __init__(self, window): + self.window = window + self._left = 0 + self._right = 0 + + def button_press(self, x, y): + del y + if self._left <= x < self._right: + return self + + def draw(self, layout, left): + if not layout.group.screen: + return + + layout._layout.font_size = layout.fontsize + layout._layout.text = self.window.name + + if self.window is layout.clients.current_client: + fg = layout.active_fg + bg = layout.active_bg + elif self.window.urgent: + fg = layout.urgent_fg + bg = layout.urgent_bg + else: + fg = layout.inactive_fg + bg = layout.inactive_bg + + ntabs = len(layout.clients) + width = layout.group.screen.width / ntabs + layout._layout.width = width + layout._layout.colour = fg + + # get a text frame from the above + framed = layout._layout.framed( + border_width=0, + border_color=bg, + pad_x=0, + pad_y=layout.padding_y, + ) + + # draw the text frame at the given point + framed.draw_fill(left, 0, rounded=layout.rounded_tabs) + + self._left = left + self._right = left + framed.width + + left += framed.width + layout.hspace + return left + + +class ClientList(_ClientList): + """Similar to libqtile.layout.base._ClientList, but allows wraping when + shuffling windows. + """ + + def shuffle_up(self, maintain_index=True): + """ + Shuffle the list. The current client swaps position with its + predecessor. If maintain_index is True the current_index is adjusted, + such that the same client stays current and goes up in list. + """ + idx = self._current_idx + if idx > 0: + self.clients[idx], self.clients[idx - 1] = self[idx - 1], self[idx] + if maintain_index: + self.current_index -= 1 + else: + self.clients.append(self.clients.pop(0)) + if maintain_index: + self.current_index = len(self.clients) - 1 + + def shuffle_down(self, maintain_index=True): + """ + Shuffle the list. The current client swaps position with its successor. + If maintain_index is True the current_index is adjusted, + such that the same client stays current and goes down in list. + """ + idx = self._current_idx + if idx + 1 < len(self.clients): + self.clients[idx], self.clients[idx + 1] = self[idx + 1], self[idx] + if maintain_index: + self.current_index += 1 + else: + self.clients.insert(0, self.clients.pop(-1)) + if maintain_index: + self.current_index = 0 + + +class Tabbed(_SimpleLayoutBase): + """Tabbed layout + + A simple layout that displays one window at a time, similar to the Max + layout. The major difference from Max is that Tabbed will show a tab bar + with all windows if there are more than one or two windows in the layout, + depending on your settings. + """ + + defaults = [ + ("border_width", 0, "Border width"), + ("border_focus", None, "Border color for focused window"), + ("border_normal", None, "Border color for unfocused window"), + ("margin", 0, "Margin"), + ("bg_color", "000000", "Background color of tab bar"), + ("active_fg", "ffffff", "Foreground color of active tab"), + ("active_bg", "000080", "Background color of active tab"), + ("urgent_fg", "ffffff", "Foreground color of urgent tab"), + ("urgent_bg", "ff0000", "Background color of urgent tab"), + ("inactive_fg", "ffffff", "Foreground color of inactive tab"), + ("inactive_bg", "606060", "Background color of inactive tab"), + ("rounded_tabs", False, "Draw tabs rounded"), + ("padding_y", 2, "Top and bottom padding for tab label"), + ("hspace", 2, "Space between tabs"), + ("font", "sans", "Font"), + ("fontsize", 14, "Font pixel size"), + ("fontshadow", None, "Font shadow color, default is None (no shadow)"), + ("bar_height", 24, "Height of tab bar"), + ("place_bottom", False, "Place tab bar at the bottom instead of top"), + ("show_single_tab", True, "Show tabs if there is only a single tab"), + ] + + def __init__(self, **config): + _SimpleLayoutBase.__init__(self, **config) + self.clients = ClientList() + self.add_defaults(Tabbed.defaults) + self._drawer = None + self._panel = None + self._tabs = {} + + def add_client(self, client): + tab = Tab(client) + self._tabs[client] = tab + return super().add_client(client, 1) + + def clone(self, group): + c = Layout.clone(self, group) + c.clients = ClientList() + return c + + def configure(self, client, screen_rect): + if self.clients and client is self.clients.current_client: + client.place( + screen_rect.x, + screen_rect.y, + screen_rect.width - self.border_width * 2, + screen_rect.height - self.border_width * 2, + self.border_width, + self.border_focus if client.has_focus else self.border_normal, + margin=self.margin + ) + client.unhide() + else: + client.hide() + + @expose_command("previous") + def up(self): + _SimpleLayoutBase.previous(self) + + @expose_command("next") + def down(self): + _SimpleLayoutBase.next(self) + + left = up + right = down + + @expose_command("shuffle_right") + def shuffle_down(self): + self.clients.shuffle_down() + self.draw_panel() + + @expose_command("shuffle_left") + def shuffle_up(self): + self.clients.shuffle_up() + self.draw_panel() + + def draw_panel(self, *args): + del args + + if not self._panel: + return + + self._drawer.clear(self.bg_color) + + left = 0 + for client in self.clients: + left = self._tabs[client].draw(self, left) + + self._drawer.draw(height=self.bar_height) + + def finalize(self): + if self._panel: + self._panel.kill() + Layout.finalize(self) + if self._drawer is not None: + self._drawer.finalize() + + def hide(self): + if self._panel: + self._panel.hide() + + def layout(self, windows, screen_rect): + if not self._show_tabs(): + body = screen_rect + if self._panel: + self._panel.hide() + else: + if self.place_bottom: + body, panel = screen_rect.vsplit(screen_rect.height - + self.bar_height) + else: + panel, body = screen_rect.vsplit(self.bar_height) + self._resize_panel(panel) + if self._panel: + self._panel.unhide() + Layout.layout(self, windows, body) + + def process_button_click(self, x, y, button): + if button == 4: + self.up() + elif button == 5: + self.down() + else: + for client in self.clients: + tab = self._tabs[client].button_press(x, y) + if tab: + self.group.focus(tab.window, False) + + def remove(self, win): + super().remove(win) + self._tabs.pop(win) + self.draw_panel() + + def show(self, screen_rect): + if not self._panel: + self._create_panel(screen_rect) + + if not self._show_tabs(): + return + + if self.place_bottom: + _, panel = screen_rect.vsplit(screen_rect.height - + self.bar_height) + else: + panel, _ = screen_rect.vsplit(self.bar_height) + self._resize_panel(panel) + self._panel.unhide() + + def _create_drawer(self, screen_rect): + if self._drawer is None: + self._drawer = self._panel.create_drawer( + screen_rect.width, + self.bar_height, + ) + else: + self._drawer.width = screen_rect.width + self._drawer.clear(self.bg_color) + self._layout = self._drawer.textlayout( + "", "#ffffff", self.font, self.fontsize, self.fontshadow, + wrap=False + ) + + def _create_panel(self, screen_rect): + self._panel = self.group.qtile.core.create_internal( + screen_rect.x, screen_rect.y, screen_rect.width, self.bar_height, + ) + self._create_drawer(screen_rect) + self._panel.process_window_expose = self.draw_panel + self._panel.process_button_click = self.process_button_click + hook.subscribe.client_name_updated(self.draw_panel) + hook.subscribe.focus_change(self.draw_panel) + + def _resize_panel(self, screen_rect): + if self._panel: + self._panel.place( + screen_rect.x, + screen_rect.y, + screen_rect.width, + screen_rect.height, + 0, + None, + ) + self._create_drawer(screen_rect) + self.draw_panel() + + def _show_tabs(self): + nwindows = count_windows(self.group, include_floating=False) + if self.show_single_tab: + return nwindows > 0 + else: + return nwindows > 1