forked from external/yambar
module: add a refresh_in() interface function
Modules can implement this to allow e.g. particles to force a refresh after a certain amount of time.
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parent
1ed0dab6ad
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5008008079
2 changed files with 33 additions and 3 deletions
27
module.h
27
module.h
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@ -30,12 +30,37 @@ struct module {
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int (*run)(struct module_run_context *ctx);
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void (*destroy)(struct module *module);
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struct exposable *(*content)(struct module *mod);
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/*
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* Called by bar when it needs to refresh
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*
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* begin_expose() should return a module_expose_context, where the
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* 'exposable' member is an instantiated particle, 'width' is the
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* total width of the module, and 'private' is context data for
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* the module (i.e. it's not touched by the bar).
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*
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* expose() should render the exposable
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*
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* end_expose() performs cleanup (destroy exposable etc)
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*
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* Note that for most modules, using the default implementations
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* (module_default_*) is good enough. In this case, implement
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* 'content()' instead (see below).
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*/
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struct module_expose_context (*begin_expose)(struct module *mod, cairo_t *cr);
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void (*expose)(const struct module *mod,
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const struct module_expose_context *ctx,
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cairo_t *cr, int x, int y, int height);
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void (*end_expose)(const struct module *mod, struct module_expose_context *ctx);
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/*
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* Called by module_default_begin_expose(). Should return an
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* exposable (an instantiated particle).
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*/
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struct exposable *(*content)(struct module *mod);
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/* refresh_in() should schedule a module content refresh after the
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* specified number of milliseconds */
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bool (*refresh_in)(struct module *mod, long milli_seconds);
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};
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struct module *module_common_new(void);
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