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Paul Fey 2025-02-26 13:26:54 +01:00
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.gitignore vendored Normal file
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__pycache__
.venv
.idea

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# Copyright (c) 2010 Aldo Cortesi
# Copyright (c) 2010, 2014 dequis
# Copyright (c) 2012 Randall Ma
# Copyright (c) 2012-2014 Tycho Andersen
# Copyright (c) 2012 Craig Barnes
# Copyright (c) 2013 horsik
# Copyright (c) 2013 Tao Sauvage
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
import libqtile
import os
from libqtile.backend.wayland import InputConfig
from libqtile import bar, layout, qtile, widget
from libqtile.config import Click, Drag, Group, Key, Match, Screen
from libqtile.widget import backlight
from libqtile.lazy import lazy
from libqtile.log_utils import logger
from layouts.tabbed import Tabbed
from qtile_bonsai import Bonsai
from qtile_extras.layout.decorations import RoundedCorners
#from libqtile.utils import guess_terminal
mod = "mod4"
terminal = "kitty"
browser = "xdg-open http://"
wallpaper_path = os.path.expanduser("~/.wallpaper")
wallpaper_mode = "fill"
# Switches between tabbed and plasma layout
@lazy.function
def switch_tabbed(qtile):
tabbed_layout = plasma_layout = None
for index, obj in enumerate(qtile.current_group.layouts):
if obj.name == "tabbed":
tabbed_layout = index
elif obj.name == "plasma":
plasma_layout = index
if qtile.current_group.layout.name == "tabbed":
qtile.current_group.use_layout(plasma_layout)
else:
qtile.current_group.use_layout(tabbed_layout)
keys = [
# A list of available commands that can be bound to keys can be found
# at https://docs.qtile.org/en/latest/manual/config/lazy.html
# Switch between windows
Key([mod], "Left", lazy.layout.left(), desc="Move focus to left"),
Key([mod], "Right", lazy.layout.right(), desc="Move focus to right"),
Key([mod], "Down", lazy.layout.down(), desc="Move focus down"),
Key([mod], "Up", lazy.layout.up(), desc="Move focus up"),
Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
# Move windows between left/right columns or move up/down in current stack.
# Moving out of range in Columns layout will create new column.
Key([mod, "shift"], "Left", lazy.layout.move_left(), desc="Move window to the left"),
Key([mod, "shift"], "Right", lazy.layout.move_right(), desc="Move window to the right"),
Key([mod, "shift"], "Down", lazy.layout.move_down(), desc="Move window down"),
Key([mod, "shift"], "Up", lazy.layout.move_up(), desc="Move window up"),
# Grow windows. If current window is on the edge of screen and direction
# will be to screen edge - window would shrink.
Key([mod, "control"], "Left", lazy.layout.grow_width(-30), desc="Grow window to the left"),
Key([mod, "control"], "Right", lazy.layout.grow_width(30), desc="Grow window to the right"),
Key([mod, "control"], "Down", lazy.layout.grow_height(-30), desc="Grow window down"),
Key([mod, "control"], "Up", lazy.layout.grow_height(30), desc="Grow window up"),
Key([mod], "n", lazy.layout.reset_size(), desc="Reset all window sizes"),
# Toggle between split and unsplit sides of stack.
# Split = all windows displayed
# Unsplit = 1 window displayed, like Max layout, but still with
# multiple stack panes
Key(
[mod, "shift"],
"Return",
lazy.layout.toggle_split(),
desc="Toggle between split and unsplit sides of stack",
),
Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
Key([mod], "w", lazy.spawn(browser), desc="Launch Browser"),
# Toggle between different layouts as defined below
Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
Key([mod], "t", switch_tabbed, desc="Switch to tabbed layout"),
Key([mod], "q", lazy.window.kill(), desc="Kill focused window"),
Key(
[mod],
"f",
lazy.window.toggle_fullscreen(),
desc="Toggle fullscreen on the focused window",
),
Key([mod, "shift"], "space", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"),
Key([mod, "shift"], "r", lazy.reload_config(), desc="Reload the config"),
Key([mod, "shift"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
Key(
[],
"XF86MonBrightnessUp",
lazy.widget["backlight"].change_backlight(backlight.ChangeDirection.UP)
),
Key(
[],
"XF86MonBrightnessDown",
lazy.widget["backlight"].change_backlight(backlight.ChangeDirection.DOWN)
),
Key(
[],
"XF86AudioRaiseVolume",
lazy.spawn("pamixer -i 5")
),
Key(
[],
"XF86AudioLowerVolume",
lazy.spawn("pamixer -d 5")
),
Key(
[],
"XF86AudioMute",
lazy.spawn("pamixer -t")
)
]
# Add key bindings to switch VTs in Wayland.
# We can't check qtile.core.name in default config as it is loaded before qtile is started
# We therefore defer the check until the key binding is run by using .when(func=...)
for vt in range(1, 8):
keys.append(
Key(
["control", "mod1"],
f"f{vt}",
lazy.core.change_vt(vt).when(func=lambda: qtile.core.name == "wayland"),
desc=f"Switch to VT{vt}",
)
)
groups = [Group(i) for i in "123456789"]
for i in groups:
keys.extend(
[
# mod + group number = switch to group
Key(
[mod],
i.name,
lazy.group[i.name].toscreen(),
desc=f"Switch to group {i.name}",
),
# mod + shift + group number = switch to & move focused window to group
Key(
[mod, "shift"],
i.name,
lazy.window.togroup(i.name, switch_group=True),
desc=f"Switch to & move focused window to group {i.name}",
),
# Or, use below if you prefer not to switch to that group.
# # mod + shift + group number = move focused window to group
# Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
# desc="move focused window to group {}".format(i.name)),
]
)
layouts = [
layout.Plasma(
border_focus=RoundedCorners(colour="4C7899"),
border_normal=RoundedCorners(colour="333333"),
border_width=3,
border_width_single=3,
margin=2
),
Tabbed(),
layout.RatioTile(),
Bonsai(),
# layout.Columns(border_focus_stack=["#d75f5f", "#8f3d3d"], border_width=4),
layout.Max(),
# Try more layouts by unleashing below layouts.
# layout.Stack(num_stacks=2),
# layout.Bsp(),
# layout.Matrix(),
# layout.MonadTall(),
# layout.MonadWide(),
# layout.Tile(),
layout.TreeTab(),
# layout.VerticalTile(),
layout.Zoomy(),
]
widget_defaults = dict(
font="JetBrainsMonoNerdFont",
fontsize=12,
padding=3,
)
extension_defaults = widget_defaults.copy()
screens = [
Screen(
wallpaper=wallpaper_path,
wallpaper_mode=wallpaper_mode,
top=bar.Bar(
[
widget.CurrentLayout(),
widget.GroupBox(),
widget.Prompt(),
widget.WindowName(
max_chars=25
),
widget.Chord(
chords_colors={
"launch": ("#ff0000", "#ffffff"),
},
name_transform=lambda name: name.upper(),
),
widget.Mpris2(
format="{xesam:title} - {xesam:artist}",
max_chars=30
),
widget.Battery(
format="Battery: {percent:2.0%} ({char})",
empty_char="Empty",
full_char="Full",
charge_char="Charging",
discharge_char="Discharging",
unknown_char="Unknown",
not_charging_char="Not Charging",
notify_below=15,
update_interval=1,
show_short_text=False
),
widget.Volume(
get_volume_command="pamixer --get-volume-human",
volume_app="pavucontrol",
volume_up_command="pamixer -i 1",
volume_down_command="pamixer -d 1"
),
widget.Backlight(change_command="brightnessctl set {0}%", step=5, format=""),
widget.TextBox("default config", name="default"),
widget.TextBox("Press <M-r> to spawn", foreground="#d75f5f"),
# NB Systray is incompatible with Wayland, consider using StatusNotifier instead
# widget.StatusNotifier(),
widget.Systray(),
widget.Clock(format="%d.%m.%Y %X"),
widget.QuickExit(),
],
24,
background="#32323232"
# border_width=[2, 0, 2, 0], # Draw top and bottom borders
# border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta
),
# You can uncomment this variable if you see that on X11 floating resize/moving is laggy
# By default we handle these events delayed to already improve performance, however your system might still be struggling
# This variable is set to None (no cap) by default, but you can set it to 60 to indicate that you limit it to 60 events per second
# x11_drag_polling_rate = 60,
),
]
# Drag floating layouts.
mouse = [
Drag([mod], "Button1", lazy.window.set_position(), start=lazy.window.get_position()),
Drag([mod], "Button3", lazy.window.set_size(), start=lazy.window.get_size()),
Click([mod], "Button2", lazy.window.bring_to_front()),
]
dgroups_key_binder = None
dgroups_app_rules = [] # type: list
follow_mouse_focus = True
bring_front_click = False
floats_kept_above = True
cursor_warp = False
floating_layout = layout.Floating(
float_rules=[
# Run the utility of `xprop` to see the wm class and name of an X client.
*layout.Floating.default_float_rules,
Match(wm_class="confirmreset"), # gitk
Match(wm_class="makebranch"), # gitk
Match(wm_class="maketag"), # gitk
Match(wm_class="ssh-askpass"), # ssh-askpass
Match(title="branchdialog"), # gitk
Match(title="pinentry"), # GPG key password entry
]
)
auto_fullscreen = True
focus_on_window_activation = "smart"
reconfigure_screens = True
# If things like steam games want to auto-minimize themselves when losing
# focus, should we respect this or not?
auto_minimize = True
# When using the Wayland backend, this can be used to configure input devices.
wl_input_rules = {
"type:keyboard": InputConfig(kb_layout="de", kb_variant="mac"),
"type:touchpad": InputConfig(natural_scroll=True, tap=True),
"type:pointer": InputConfig(natural_scroll=True)
}
# xcursor theme (string or None) and size (integer) for Wayland backend
wl_xcursor_theme = None
wl_xcursor_size = 24
# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
# string besides java UI toolkits; you can see several discussions on the
# mailing lists, GitHub issues, and other WM documentation that suggest setting
# this string if your java app doesn't work correctly. We may as well just lie
# and say that we're a working one by default.
#
# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
# java that happens to be on java's whitelist.
wmname = "LG3D"

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"""Proof-of-concept for a Tabbed layout in Qtile.
See GitHub page for more information: https://github.com/hanschen/qtile_tabbed
Created by Hans Chen (contact@hanschen.org).
"""
from libqtile import hook
from libqtile.command.base import expose_command
from libqtile.layout.base import _ClientList, _SimpleLayoutBase
from libqtile.layout.base import Layout
def count_windows(group, include_floating=True):
count = 0
for window in group.windows:
if include_floating or not window.floating:
count += 1
return count
class Tab:
"""A tab representing a window."""
def __init__(self, window):
self.window = window
self._left = 0
self._right = 0
def button_press(self, x, y):
del y
if self._left <= x < self._right:
return self
def draw(self, layout, left):
if not layout.group.screen:
return
layout._layout.font_size = layout.fontsize
layout._layout.text = self.window.name
if self.window is layout.clients.current_client:
fg = layout.active_fg
bg = layout.active_bg
elif self.window.urgent:
fg = layout.urgent_fg
bg = layout.urgent_bg
else:
fg = layout.inactive_fg
bg = layout.inactive_bg
ntabs = len(layout.clients)
width = layout.group.screen.width / ntabs
layout._layout.width = width
layout._layout.colour = fg
# get a text frame from the above
framed = layout._layout.framed(
border_width=0,
border_color=bg,
pad_x=0,
pad_y=layout.padding_y,
)
# draw the text frame at the given point
framed.draw_fill(left, 0, rounded=layout.rounded_tabs)
self._left = left
self._right = left + framed.width
left += framed.width + layout.hspace
return left
class ClientList(_ClientList):
"""Similar to libqtile.layout.base._ClientList, but allows wraping when
shuffling windows.
"""
def shuffle_up(self, maintain_index=True):
"""
Shuffle the list. The current client swaps position with its
predecessor. If maintain_index is True the current_index is adjusted,
such that the same client stays current and goes up in list.
"""
idx = self._current_idx
if idx > 0:
self.clients[idx], self.clients[idx - 1] = self[idx - 1], self[idx]
if maintain_index:
self.current_index -= 1
else:
self.clients.append(self.clients.pop(0))
if maintain_index:
self.current_index = len(self.clients) - 1
def shuffle_down(self, maintain_index=True):
"""
Shuffle the list. The current client swaps position with its successor.
If maintain_index is True the current_index is adjusted,
such that the same client stays current and goes down in list.
"""
idx = self._current_idx
if idx + 1 < len(self.clients):
self.clients[idx], self.clients[idx + 1] = self[idx + 1], self[idx]
if maintain_index:
self.current_index += 1
else:
self.clients.insert(0, self.clients.pop(-1))
if maintain_index:
self.current_index = 0
class Tabbed(_SimpleLayoutBase):
"""Tabbed layout
A simple layout that displays one window at a time, similar to the Max
layout. The major difference from Max is that Tabbed will show a tab bar
with all windows if there are more than one or two windows in the layout,
depending on your settings.
"""
defaults = [
("border_width", 0, "Border width"),
("border_focus", None, "Border color for focused window"),
("border_normal", None, "Border color for unfocused window"),
("margin", 0, "Margin"),
("bg_color", "000000", "Background color of tab bar"),
("active_fg", "ffffff", "Foreground color of active tab"),
("active_bg", "000080", "Background color of active tab"),
("urgent_fg", "ffffff", "Foreground color of urgent tab"),
("urgent_bg", "ff0000", "Background color of urgent tab"),
("inactive_fg", "ffffff", "Foreground color of inactive tab"),
("inactive_bg", "606060", "Background color of inactive tab"),
("rounded_tabs", False, "Draw tabs rounded"),
("padding_y", 2, "Top and bottom padding for tab label"),
("hspace", 2, "Space between tabs"),
("font", "sans", "Font"),
("fontsize", 14, "Font pixel size"),
("fontshadow", None, "Font shadow color, default is None (no shadow)"),
("bar_height", 24, "Height of tab bar"),
("place_bottom", False, "Place tab bar at the bottom instead of top"),
("show_single_tab", True, "Show tabs if there is only a single tab"),
]
def __init__(self, **config):
_SimpleLayoutBase.__init__(self, **config)
self.clients = ClientList()
self.add_defaults(Tabbed.defaults)
self._drawer = None
self._panel = None
self._tabs = {}
def add_client(self, client):
tab = Tab(client)
self._tabs[client] = tab
return super().add_client(client, 1)
def clone(self, group):
c = Layout.clone(self, group)
c.clients = ClientList()
return c
def configure(self, client, screen_rect):
if self.clients and client is self.clients.current_client:
client.place(
screen_rect.x,
screen_rect.y,
screen_rect.width - self.border_width * 2,
screen_rect.height - self.border_width * 2,
self.border_width,
self.border_focus if client.has_focus else self.border_normal,
margin=self.margin
)
client.unhide()
else:
client.hide()
@expose_command("previous")
def up(self):
_SimpleLayoutBase.previous(self)
@expose_command("next")
def down(self):
_SimpleLayoutBase.next(self)
left = up
right = down
@expose_command("shuffle_right")
def shuffle_down(self):
self.clients.shuffle_down()
self.draw_panel()
@expose_command("shuffle_left")
def shuffle_up(self):
self.clients.shuffle_up()
self.draw_panel()
def draw_panel(self, *args):
del args
if not self._panel:
return
self._drawer.clear(self.bg_color)
left = 0
for client in self.clients:
left = self._tabs[client].draw(self, left)
self._drawer.draw(height=self.bar_height)
def finalize(self):
if self._panel:
self._panel.kill()
Layout.finalize(self)
if self._drawer is not None:
self._drawer.finalize()
def hide(self):
if self._panel:
self._panel.hide()
def layout(self, windows, screen_rect):
if not self._show_tabs():
body = screen_rect
if self._panel:
self._panel.hide()
else:
if self.place_bottom:
body, panel = screen_rect.vsplit(screen_rect.height -
self.bar_height)
else:
panel, body = screen_rect.vsplit(self.bar_height)
self._resize_panel(panel)
if self._panel:
self._panel.unhide()
Layout.layout(self, windows, body)
def process_button_click(self, x, y, button):
if button == 4:
self.up()
elif button == 5:
self.down()
else:
for client in self.clients:
tab = self._tabs[client].button_press(x, y)
if tab:
self.group.focus(tab.window, False)
def remove(self, win):
super().remove(win)
self._tabs.pop(win)
self.draw_panel()
def show(self, screen_rect):
if not self._panel:
self._create_panel(screen_rect)
if not self._show_tabs():
return
if self.place_bottom:
_, panel = screen_rect.vsplit(screen_rect.height -
self.bar_height)
else:
panel, _ = screen_rect.vsplit(self.bar_height)
self._resize_panel(panel)
self._panel.unhide()
def _create_drawer(self, screen_rect):
if self._drawer is None:
self._drawer = self._panel.create_drawer(
screen_rect.width,
self.bar_height,
)
else:
self._drawer.width = screen_rect.width
self._drawer.clear(self.bg_color)
self._layout = self._drawer.textlayout(
"", "#ffffff", self.font, self.fontsize, self.fontshadow,
wrap=False
)
def _create_panel(self, screen_rect):
self._panel = self.group.qtile.core.create_internal(
screen_rect.x, screen_rect.y, screen_rect.width, self.bar_height,
)
self._create_drawer(screen_rect)
self._panel.process_window_expose = self.draw_panel
self._panel.process_button_click = self.process_button_click
hook.subscribe.client_name_updated(self.draw_panel)
hook.subscribe.focus_change(self.draw_panel)
def _resize_panel(self, screen_rect):
if self._panel:
self._panel.place(
screen_rect.x,
screen_rect.y,
screen_rect.width,
screen_rect.height,
0,
None,
)
self._create_drawer(screen_rect)
self.draw_panel()
def _show_tabs(self):
nwindows = count_windows(self.group, include_floating=False)
if self.show_single_tab:
return nwindows > 0
else:
return nwindows > 1